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Twisted

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Posts posted by Twisted

  1.  

    This page contains the following errors:

    error on line 410 at column 1: Extra content at the end of the document
    Below is a rendering of the page up to the first error.

     

    This is probably because your browser is trying to display the file as XML and its not valid, if you do what m0t1veot suggested above you should be able to download it.

  2. I haven't tried this myself but I believe you need to set all the damage scales to 0, e.g:

     

     

    <DamageScaleHead type="double" value="0"/>
    <DamageScaleTorso type="double" value="0"/>
    <DamageScaleArm type="double" value="0"/>
    <DamageScaleLeg type="double" value="0"/>
    <DamageScaleBack type="double" value="0"/>
    <DamageScaleFleshWound type="double" value="0"/>
     

     

  3. If you'd like to give you character specific weapons when loading single player (This doesn't work in multiplayer) you can edit the <Inventory> section of the template_player.xml file.

     

    Specifically you need to change  the following field

     

    <m_WeaponString type="string" value="" comment="Weapons this character holds at beginning."/>
    

     

    You can give yourself multiple weapons by putting a space between entries although you start with 0 ammo unless you have some already. 

    An example of this would be:

     

    <m_WeaponString type="string" value="base_pistol_PISTOL_Mauser base_shotgun_SHOTGUN_SawedOff"/>
    

     

    Here's a list of all the weapons I know of

     

    base_melee_MELEE_Fist
    base_melee_MELEE_Knife
    base_pistol_PISTOL_HighPower
    base_pistol_PISTOL_Mauser
    base_pistol_PISTOL_SemiAuto
    base_pistol_PISTOL_Volcanic
    base_pistol_REVOLVER_Cattleman
    base_pistol_REVOLVER_DoubleAction
    base_pistol_REVOLVER_LeMat
    base_pistol_REVOLVER_Schofield
    base_repeater_REPEATER_Carbine
    base_repeater_REPEATER_Evans
    base_repeater_REPEATER_Henry
    base_repeater_REPEATER_Winchester
    base_rifle_RIFLE_AntiTank
    base_rifle_RIFLE_BoltAction
    base_rifle_RIFLE_Buffalo
    base_rifle_RIFLE_Springfield
    base_shotgun_SHOTGUN_DoubleBarrel
    base_shotgun_SHOTGUN_PumpAction
    base_shotgun_SHOTGUN_SawedOff
    base_shotgun_SHOTGUN_SemiAuto
    base_sniperrifle_SNIPERRIFLE_Carcano
    base_sniperrifle_SNIPERRIFLE_RollingBlock
    base_thrown_exploding_THROWN_Dynamite
    base_thrown_exploding_THROWN_FireBottle
    base_thrown_THROWN_ThrowingKnife
    base_thrown_THROWN_Tomahawk
    base_lasso_LASSO_lasso
    base_shotgun_SHOTGUN_Blunderbuss
    base_thrown_exploding_THROWN_Holywater
    base_thrown_exploding_THROWN_zombiebait
    base_thrown_exploding_THROWN_zombieboombait
    base_thrown_THROWN_Torch
    

     

    The undead ones don't seem to work as far as I can tell besides the antitank one (explosive rifle).

  4. Yep, doesn't seem to do anything. I think there's a bit more to the weapon names, from what I've seen they appear to follow the format rifle_buffalorifle.

  5. Deleting the last file in a folder seems to corrupt the archive so will have to look in to it tomorrow, with any luck should have release out sometime this weekend. 

  6. Just testing archive rebuilding and it appears to be working well so keep watch, should be releasing an update soon if I don't hit any issues. 

  7. I've seen a lot of people complain that they've make changes and they're having no effect in game. The cause of this could be down to several reasons
     
    1) You haven't cleared you cache and the game is still loading old files
    2) You have the game installed to your HDD and have applied the mods to the disc
    3) Your mods are getting overridden by Title update patches.
     
    The first 2 have fairly straight forward solutions that I think most of you can work out, however for the 3rd one is a bit more difficult as there's no way to modify the patches without a JTAG.
    All I can recommend is that you try and find a copy of RDR that doesn't have a patch that overrides the disc copy (Try GOTY copy that should have all the patches applied to the disc already).
     
    Hopefully this helps a few of you having issues.
     
    Twisted. 
  8. not work.... when i shoot with the modded weapon, they dont do any damage to the other player.... the only weapon that work is the buffalo, the Springfield and the snipers rifle...

     

    As I've mentioned elsewhere on the forum all damage is local so changing damage on your side will only affect your player and NPC's. 

  9. The rebuilder isn't working at the moment, it just causes a dirty disc error which is why I haven't released it.

    The posts per day are limited as there was problems with people spamming, I'll increase it now though as I've managed to keep most of them out with the registration process.

  10. thanks there are 567 files.

    Would it be possible for you to narrow the search down a little.

    also is the game rdr written in C#

    I'm not sure what you want me to narrow down. you asked where the xsc files are and they are all contained in that directory. If you're looking for specific ones related to cheats then I'm not sure. 

    RDR uses a custom scripting language, the XSC files are based off of GTA's SCO files (http://gta.wikia.com/SCO) but with significant changes/improvements. 

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